Salem grad develops iPhone game

Stephanie Taylor Ferriell, Print Editor
One of the latest games for the iPhone has local connection. It was developed by Salem native Michael Paynter, 31, who said he was actually back in town when he came up with the idea for the game.
“I was driving with my dad to Scottsburg, looking out the window, thinking of shapes,” he said. “I thought of blocks sliding and colliding with one another.”
The idea for Blokd! was born at that moment, but it would take quite a bit of time before the game was developed. “All said and done, it was about a two-year process,” said Paynter, who works well over 40 hours a week at his full-time job with Verizon. “I did it in my spare time.”
Blokd! starts with a 2 x 2 grid and progresses to larger ones depending on player skill. Blocks are different colors with each color moving in one direction only and players must destroy blocks to move on to the next level. “If orange is in the way of blue, you have to move it before it hits, or it’s game over,” explained Paynter. “It’s a fast reaction game, you have to see what you have and move fast. Sometimes, you get lucky and sometimes you’re Blokd!”
The game is built on a progression system with both points and levels and is timed. Paynter said players can choose the degree of difficulty. “You can customize the game. If you’re a little slower and need more time, you can take it. If you’re super fast, you can aim for a higher score – that’s the ultimate goal.”
See the full story in The Salem Leader, on newsstands this evening.


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